GR should mostly use Lunge HWM should use Duelist advance or point blank shot). There's a couple parties like GR/GR/HWM/Occ or GR/GR/HWM/Flg that are extremely fun to play and quite powerful, but require a bit of finesse to use properly (these are dance parties. HM/HM/HM/Hel seems insane but actually stupid powerful. In terms of sheer firepower, Arb/Occ/HM/BH is great, since the Arbalest also gets double damage against marked targets. An interesting way to do this is actually MaA/Occ/HM/BH, with the MaA using the powerful Guardian Shield trinket and buffing the party as well as protecting. Here are my current thoughts on the heroes and how they stack up against each other. You still get the same high damage as above, but you also have the MaA as a protective role. It's been a while and people have been asking for it. This is great for killing certain bosses. PD does crowd control and stuns constantly.Ī useful variation is Occ/BH/HM/MaA. Use the Occultist's curse to mark the enemy, and then the BH/HM will do double damage with their primary attacks. These combinations are not necessarily all recommended as the 'best' party for a specific quest, nor even as necessarily 'strong' combinations a. These names are entirely cosmetic and grant no gameplay benefit whatsoever. The Heroes must be in the exact order shown below, but can be of any level. Different heroes have different strengths and abilities, and some are better suited to different areas.Īs a general rule, parties of the form PD/Ves/X/Y or PD/Occ/X/Y are pretty safe and solid under any circumstance, where X and Y are some sort of heavy damage dealers. Some specific Party Combinations will trigger a unique name to be displayed above the party icons. Originally posted by LaserGuy:There is no single best party composition. Team compositions are what Darkest Dungeon 2 is all about in the end.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |